Category Reviews


The Walking Dead: Season Two Episode 5 “No Going Back”- Choices matter

This season of Telltale Games The Walking Dead has really run the emotional gamut for Clementine, making her grow up far beyond her years and making her carry the weight of decisions that would stagger most people three times her age. From the opening episode “All That Remains” to the finale “No Going Back”, Clem has had to make choices under the direst of circumstances. All we can do as the player is hope we made the right choice and see how things play out (at least the first time through, as we can always go back and see how things go if we choose a different option). This season finale brings that all to a point, and we see for Clem just how fragile those choices can be. Over the season Clem has made choices to aid others as well as make choices so she could live another day...

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CounterSpy- A humorous, stylized look at the Cold War

The Cold War between the Soviets and the Americans kept the world on the edge of nuclear destruction in the decades following World War Two. It brought us closest to the brink in October of 1962 with the Cuban Missile Crisis, and the real-life escapades of agents from both the CIA and the KGB spawned plenty of fictional counterparts. This was the political era that spawned James Bond, the spy thrillers of John le Carre, and Mad Magazine’s Spy vs. Spy. It’s been touched on before by videogames such as the Metal Gear Solid franchise, but generally it was treated in a fairly serious manner. Now independent developer Dynamighty, along with publisher Sony Computer Entertainment, gives us their take on the Cold War in the debut game...

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Hohokum- A colorful, musical journey that’s decidedly different

How does one go about describing Hohokum? It’s play-style is easy to grasp, with simple controls used to maneuver your snakelike creature whose head is a big eye and is called a Long Mover. Your Long Mover can interact with the environment, bouncing off shapes that create bursts of color, turn on lights, or ring a bell. Throughout multiple worlds, each different from the last, you may find yourself picking up passengers for you to drop off at certain points, be they getting a bride up to her groom or dropping people off on a water slide. Visually, the game is very colorful, with some areas having a bit more detail than others, but all done in a simplistic, almost cartoony style...

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Thoughts on Fire Emblem: Awakening (3DS)


Hubba Hubba <3

Fire Emblem  is a video-game series which started off in Japan more than 20 years ago and was developed by Intelligent Systems. It is one of the  pioneering games in the tactical role-playing game genre, and was vastly known for being one of the first in the Eastern style role-playing games. The games that were produced in the series were great, and had soon become widely popular in Japan. However, there was not much to say about the game outside of Japan, as all of the games were Japanese exclusives. A decade later the seventh game was released internationally, and had a great response worldwide. Every game since then has been released internationally, excluding  Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū on the Nintendo DS.

Now, nearly 2 decades since ...

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Donkey Kong Country: Tropical Freeze – Where “Going Bananas” is Encouraged

Tropical Freeze was my first Donkey Kong Country game  (I played Donkey Kong Land 3 on Game Boy Advance), though I’m quite familiar with the character through Smash Bros. and Mario Party, as well as the arcade original, which actually starred Cranky Kong as the villain, the original DK. Well, technically the villain was Jumpman, aka Mario, as the manual explains he abused DK, and DK took his girlfriend and smashed barrels around his house. Eventually his descendant became great friends with Mario and gang, and regularly races karts and plays soccer against them. This is the DK that stars in this game. I’m aware, however, that this is the first game to star Cranky Kong as a playable character, as he originally was just a shopkeep, though that role is filled by Funky Kong for this game...

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amid the ruins

The Walking Dead: Season Two- Episode 4 “Amid the Ruins”- Tough decisions during tough times

The penultimate episode of The Walking Dead: Season Two has arrived, and for the most part it’s a doozy. Picking up where the end of Episode 3, “In Harm’s Way”, left off, “Amid the Ruins” finds our heroine Clementine and her fellow survivors in dire straits, surrounded by a walker herd. A tough choice comes almost immediately, and they don’t get much easier as the episode goes on. There may even be times where you cringe at your decisions, making you wonder how you could decide such things. As it has for this season of Telltale Games The Walking Dead your choices always seem to be between bad and worse, and do you let morals dictate your pick or do you choose the more practical approach and base things on your continued survival...

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Abyss Odyssey- A fun and at times frustrating descent into the pit

abysso2Developer ACE team, the folks behind Rock of Ages and Zeno Clash, are back with a new game that’s part roguelike dungeon crawler and part fighter. Abyss Odyssey combines the two with procedurally generated dungeons and enemies with a full set of fighting moves that takes its visual design cues from Art Noveau and Chilean folklore. It’s spurred along by a decent story with some interesting revelations against nicely done visuals and with some great music to accompany you on your journey into the depths. I’ll say right off the bat this game will not be for everybody. While the game does save at certain points, it only saves your experience points, level of your character, and your gold that you’ve acquired...

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Snowpiercer- Take a ride on the A(pocalypse) train

Director Bong Joon-ho scored wsnowpiercer2ith his take on the giant monster movie with 2006′s The Host, mixing family drama and comedy with thrilling monster action. He followed that up with doing one of the stories in Tokyo! (2008) and his terrific mystery picture Mother (2009). Now he takes on the apocalyptic sci-fi thriller with his brilliant movie, Snowpiercer. Released in 2013 in South Korea and now hitting the US in a limited theatrical run and on demand, the sci-fi movie, based on the French graphic novel Le Transperceneige, takes place in the near future of 2031. The world has frozen over after the release of a compound called CW-7 is released into the atmosphere and causes Earth to freeze over, rendering all life extinct...

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Sniper Elite III- The perfect shot satisfies (single player campaign review)

Sniper Elite V-2 prose3-2ved to be a sometimes satisfying WW2 game, but was often hampered by linear design for the missions and an inconsistent enemy AI. Now Rebellion and 505 Games have released a sequel. Sniper Elite III addresses some of the problems of its predecessor, though it doesn’t quite fix them all. Enemy AI is still a mixed bag, as foes can go from oblivious to preternaturally able to track you down and home in on your location within an instant. Enemies homing in often results in large firefights, though if you can relocate swiftly and far enough from your discovered position they’ll soon give up searching, allowing you to return to your previous spot and snipe merrily away. Other times you can kill an enemy right next to another, without the other batting an eye...

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Another World – 20th Anniversary Edition: Wii U Review

I have fuzzy memories of this game based on recollections of watching a friend play it on his PC. Another World was an extraordinary game in a wonderful age of gaming. It arrived during the generational leap forward for graphics. Me? I was still stuck with gaming in 16-color EGA.

Another dimension

First released in 1991 (the year that would also see notable releases like Street Fighter II, Lemmings, Civilization), Another World was unlike any other game anyone had ever seen. It had a strong cinematic feel to it and was highly praised for it across large sections of the gaming media. It’s gameplay as an action-platformer advanced concepts previously seen in Pitfall and Prince of Persia where razor sharp timing was key for continued survival and in-game advancement.

Another World - falling cut scene

In-game cut scene: At fi...

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