Is Assassin’s Creed IV Viable?

Many people were disappointed by Assassin’s Creed III, citing it’s lack of true tactical freedom as a main factor, as well as unlikable characters and a bland plot. After how incredibly hyped up III was, it seemed impossible that it would ever live up to expectations. But boy, were we ever excited. About a year after Assassin’s Creed III shipped, IV is making its way to our current and next-gen consoles. IV isn’t anywhere near as hyped up as III, but it sure does look like an improvement, and could possibly dethrone Brotherhood as the best (in my opinion) in the series. Question is: is the game going to suck?

Probably. Well, maybe a little bit. That’s my prediction, anyway. It’s going to be stellar, but it’s also going to suck, like every Assassin’s Creed before it (sans Brotherhood, which is all-around an excellent game). Ubisoft has a way of making AC look highly attractive every year, and while they turn out to be great games objectively, they tend to also disappoint. It’s not helping that the turn-around for the series is now annual, meaning that they won’t have very much time to learn from the mistakes of one entry until around 2 games later. A lot of gamers are also, admittedly, becoming slightly burned out on the series. Yes, it’s great, but it might be even better if we had to wait for it. Give it 2 years, and we might be openly welcoming your next game with open arms. This way, we’ll play it, and like it, but it won’t feel all that special, and the reasons for keeping it around may be masked by people’s exhaustion.

Below is the 13-minute gameplay trailer for Assassin’s Creed IV.

One word can describe this demonstration: stunning. Simply stunning. I really can’t wait for this game.

In Assassin’s Creed IV, it seems that the series’ trademark assassinating has been fused seamlessly with pirating, which already makes this game worth buying. The pirating system, in particular, seems like a great way to make money, eliminating the most useless and lethargic economies of the past entries. While it’ll still take a good amount of time to make large sums of cash, you’ll have a ton of fun doing it, all the while upping your notoriety, feeling as if you’re truly progressing into a top-notch pirate. You’ll still be able to do all of the old-school AC activities, but it all looks very refined. The platforming looks much refined, and the weapon free-aim adds a new layer of strategy to any given combat situation. The stealth has, admittedly, been much improved (if there’s any merit to Assassin’s Creed IV game director Ashraf Ismail’s words, that is), with new weapons and mechanics to aid you in your possibly preferred play-style, as can be seen in the trailer below.

Ismail has stated that there will be many ways to assassinate targets, compared to Assassin’s Creed III’s extremely linear assassination rollercoasters. The combat, while very similar to past games, looks to have been refined and has more impressive choreography. Overall, combat and platforming look pretty rock solid.

Another quite impressive element is the (supposedly) massive Caribbean open-world, with around three full cities (one of which is designed to accommodate ACII-style rooftop parkour), and 75 small islands, full of wonder and treasure. There’s also a sleuth of activities slated to be possible in this massive open-world. You can assassinate, hunt, loot, whale, scuba-dive, and many other possible side-activities (hopefully in the vein of Brotherhood). One island shown off in the first trailer above looks big enough to (possibly) be its own mini open-world. The Mayan ruins shown off look like pure platforming heaven, and is highlighted by the phenomenal graphics of next-gen consoles (PS4, in this case), though the PS3 and Xbox 360 versions should look almost as good.

Overall, Assassin’s Creed IV should be a pretty solid experience. I’m just slightly skeptical. I can’t think of a single thing I’ve seen I can object to, but, then again, it was the same case for the disappointing, but overall solid enough Assassin’s Creed III. Maybe the two years they’ve been working on it hasn’t been enough time to address fan complaints of III (though III did pretty well to make up for Revelations), but I suppose the lot of us will be finding that out on October 29th, when Assassin’s Creed IV: Black Flag releases on current-gen.

James Flaherty

Video Game Reviewer/Critic at Leet Gamers Asia
Two things I love with a passion are video games and writing, and what's a better combination of those two things than being a game reviewer? 'Cause that's what I am. A reviewer for Leet Gamers Asia.

My tastes in games breach all genres, though my fortes are platformers and first-person shooters. My favorite game series is probably Super Mario, specifically the 3D games. I also love Rayman, Hitman, Bioshock, Half-Life/Portal, Uncharted, and Grand Theft Auto. As for my favorite game, it's hard to say: I love Portal 2, Shadow of the Colossus, Half-Life 2, Bioshock, Resident Evil 4, Super Mario Galaxy 2, Rayman Legends, Hitman 2: Silent Assassin, Grand Theft Auto IV, L.A. Noire, Fallout 3, Journey, and Metal Gear Solid 3: Subsistence all so damn much.

3 comments to Is Assassin’s Creed IV Viable?

  • NotAnonymous  says:

    Good work man!

  • anounas  says:

    i was really hyped about it , till i played gtaV, that game offers everything,even after completing the story. Which makes me think, why not bring back the flying machine of Da Vinci, just to add some diversity in the game?
    i dont know if i ll buy this one… the latest gameplay videos dont show anything exciting or anything that requires some sort of skill (equivalent of driving…at least). People at sea get bored..and if that is their only bet…
    the combat is still the same boring push the right button thing…maybe they compensate with the 4 guns?
    from ac1 i ve been waiting when this guys take this game to its full potential… like running and killing, and really stealthy situations that should make you sweat…
    also some of those difficult missions of Ezio (climbing, inside the churches etc.. or in underground tunnels dont seem to return) so i really dont know…
    the gtav release should have alarmed them, but since then nothing major has been revealed….are they hiding stuff? (please say yes)

    can someone answer , about the torch guards use at night to locate you in bushes… for me (apart from the naval combat) seemed like the best addition in the game!

  • anounas  says:

    oh something else… the social stealth was one of their great ”inventions”… and the killer (multiplayer like) they introduced in acRev could have been combined to create something unique. maybe blending in the crowd to maybe eavesdrop or pickpocket etc.. (maybe to get locations for heists) and at the same time be alert to stun the approaching murderer…
    and also in the open world in carribean there should be boats that could only be approached stealthy like the missions in AC3 to obtain some info or kill only a specific target. and these things should be re spawning.. and regenerating through out the game…

    oh god…why dont they take me work there?

Leave a reply