As anyone who’s played it knows, Back 4 Blood can be an incredibly tough game – far more so than the game it’s a spiritual successor to, Left 4 Dead. The team at Turtle Rock has admitted in a stream that Back 4 Blood is currently “far more difficult than intended” but it is “actively working on a solution” – particularly to the Specials spawning problem.
One of the biggest problems players are finding is that Special Ridden – the tougher mutated enemies – are spawning in too large a number, which we even noted in our review and makes parts of Back 4 Blood far too tougher.
Earlier this week, Turtle Rock deployed a patch specifically to counter this problem but now has admitted that it “spoke too soon” in suggesting it was fixed as it has now “identified another major cause of the unintended increased difficulty” and is working on fixing it. Other problems addressed on the stream include Trauma damage being “dealt out way too quickly”, which should be fixed now, and speedrunning.
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