The community around FromSoftware games is voraciously curious. Soulsborne games are pulled apart and inspected for clues about their ambiguous lore. Cut content is reinstated and character models are explored from new, sometimes horrifying perspectives – mostly in the pursuit of knowledge, sometimes to highlight the incredible craftsmanship that goes into making games, and, every now and then, just for a laugh.
There are several figures who do this noble work, but few have been as impactful as Zullie the Witch. Zullie’s channel offers a peek behind the curtain across the series, showing where enemies hide before spawning in, poring over character models from angles you can never view in-game, and unmasking mysterious NPCs. Occasionally they’ll also release a horror show of monster close-ups, or reveal absurd bugs like Frampt’s face turning into pure nightmare fuel when you jump-attack them. There’s never any voiceover, just a few minutes of Cheat Engine experiments with some jaunty background music.
We spoke with Zullie about their mysterious name, how they got started messing around with Dark Souls game files, and their plans for the Elden Ring release date.