There’s been some discussion over the past weeks about Halo Infinite’s progression system, with players who joined in the technical flights expressing some concern over the decision to tie all of the FPS game’s experience gain to a multiplayer challenge system. Now, developer 343 Industries has laid out how the progression system works, revealing some key new details about how you’ll track progress and earn rewards over time.
As 343 explained earlier in the month, the weekly challenge system that will appear in the live game once the Halo Infinite release date arrives is significantly deeper than the version that appeared in the technical preview beta. Each season will offer up a new battle pass, with both free and premium tiers to unlock. Earning XP will move you up through these tiers, and each tier – whether it’s tier two or tier 48, will require the same amount of XP to unlock.
You’ll earn that XP by completing daily and weekly challenges. Every week, each player will get a random selection of 20 weekly challenges which range from ‘easier’ to ‘harder’ and payout experience in amounts that scale with their difficulty. 343 says that because the weekly challenges every player draws are random, you won’t run into situations where everyone in one match is trying to complete the same specific challenge, such as “get X kills with the S7 sniper rifle” for example.
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