High-stress FPS game Hunt: Showdown has a new patch out today that makes some key changes and updates, including the newly added ability to retrieve arrows and throwing knives from enemies they’ve landed in. There’s a new revolver, as well as some new rules for skill-based matchmaking, plus a bunch of balance changes to several of Hunt: Showdown’s weapons.
Hunters will be keen to learn about the new Scottfield Model 3 revolver, which will go in your small slot and takes medium ammo. It holds six rounds in the open cylinder, and features a break-open action for faster reloading. The cylinder also has a built-in ejector that spits out all the shells and casings at once – so you can fill it right back up again that much quicker. It’s available at rank one and can be purchased for 77 Hunt dollars.
There’s a new piece of gear called the regeneration shot as well, which comes in both weak and standard variants. The weak regeneration shot lasts for five minutes, while the standard version lasts for 10. During that time, your normal health regen speed is cut in half (down to 2.5 HP per second), but it won’t stop once it fills up a single ‘chunk’ of health, and it begins as soon as you’ve been hit. That healing process will pause if you’re hit with a status effect like poison or bleeding, and while you’re reviving someone with necromancy.
RELATED LINKS: Hunt: Showdown review Source : https://www.pcgamesn.com/hunt-showdown/patch-1-6-2
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