Changes on the way to Star Wars: The Old Republic are going to drastically expand players options for character customisation in the MMORPG, which is now celebrating its tenth anniversary. With the game splitting classes into origin stories and combat styles, a new world of possibilities will exist: a Republic trooper who uses the Imperial agent’s sniper rifle, or even a Sith warrior who fights like a Jedi knight.
It’s a big change on its own, of course, and adds considerably to the role playing options players will have when they decide to either begin The Old Republic’s storyline anew or hop into the new Legacy of the Sith expansion. But creative director Charles Boyd hints that the new system also opens up additional possibilities in the future – although he’s not ready to talk specifics just yet.
“We haven’t announced any new combat styles or anything, or any plans to that effect,” he tells us. “But separating [origin stories from combat styles] makes that a lot more achievable for the future – so you know, that’s certainly a possibility.”