THQ Nordic’s recent tenth anniversary showcase came with a lot of cool announcements. Destroy All Humans 2, another Sponge Bob Squarepants game, and we’re even getting a serious attempt at a new Jagged Alliance strategy game. But I don’t think we’re talking enough about the real star of the show: Superpower 3.
A geopolitical simulation in which you can control any nation on earth. Real-world data and realistic scenarios. Character creation. Statistics! This game has it all, but where did it come from, and what do we know about its predecessors? Strap yourselves in, readers.
Let’s be honest, the original Superpower and its more popular sequel, Superpower 2, were as niche as they came. Released in 2002 and 2004 respectively, the post-9/11 terrorism-obsessed zeitgeist didn’t suit its Cold War inspiration, and it certainly came well before simulation games – geopolitical or otherwise – commanded more widespread interest. These weren’t even on Steam until Superpower 2 debuted in 2014, ten years after it first came out.