Valheim’s new food system, which came out yesterday, has been rebalanced

Valheim’s new food system, which came out yesterday, has been rebalanced

Valheim’s developers warned players earlier this week that the Hearth and Home update wasn’t going to be a major infusion of new content, but rather a set of changes to the more domestic side of the Viking game. One of the biggest changes in the patch is a new food system, which Iron Gate has already reined in, only a day after releasing the patch.

The new system for food is meant to give players more interesting choices when figuring out what to eat. Now, foods will either replenish health or boost your stamina, or provide a mix of both. However, a new hotfix released today rebalances just about all of that – now, hitpoint foods will provide a bit more stamina, and stamina-boosting foods will add some HP.

The hotfix also adjusts bows so that using them consumes a bit less stamina, which will be a relief to those of us who like dealing damage from afar. You’ll find that Fulings have gotten their hitpoints nerfed, and they’re now somewhat easier to stagger. The devs have also addressed an issue that was preventing tar pits from spawning on dedicated server worlds, so watch your step out there.

RELATED LINKS: Valheim system requirements, Valheim building tips, Valheim progression guide Source : https://www.pcgamesn.com/valheim/food-system-rebalance

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Bender Bending Rodríguez

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