So, when I bring up the term “Cloud-based gaming”, a lot of you will pretend to understand what I am talking about, but a lot of you are still very confused on what the Xbox One’s touted cloud is, and just how important a step it is for gaming.
Titanfall developer Respawn took to their website to explain just what the cloud is, and how it is helping them deliver the best experience possible. He explained that the cloud will be used to faze out player-hosted servers, which are too unreliable and buggy, and dedicated servers, which are too expensive to justify; making for a more affordable future in online gaming.
“But just what is this newfangled cloud thingamajigger I’ve been hearing so much about?” Jim Shiring at Respawn explains that “When companies talk about their cloud, all they are saying is that they have a huge amount of servers ready to run whatever you need them to run. That’s all.”
Their cloud is called Azure, and it is being used to run dedicated servers for all 3 versions of Respawn’s game; Xbox One, Xbox 360, and PC. Azure will run multiple tasks of theirs at once, and will handle the deployment of their of their new programs. With Azure, they don’t have to worry about reserving servers, being nickle-and-dimed in the process; they can just focus on making incredible games, case in point: Titanfall, which we chose as the most impressive game for the Xbox One, so far.
The cloud can, and will be used for much more than just dedicated servers, and can be used to make certain features that were thought improbable and impossible in the past, a staple in the future.
Forza Motorsport 5 will utilize the cloud technology to study how we play, and our mannerisms, and do their best to simulate our gaming (for better or worse), and play online against others, while you’re busy; which is something that was simply impossible before Azure.
Sunset Overdrive, Ratchet & Clank developer Insomniac Games’ new game, will be using the Xbox One’s cloud to quickly get new game content out, based on gamers’ feedback; “an ongoing 2-way dialogue with our community.” They will be able to get new weapons, new characters, new pop-culture relevant content related to memes, and other rapid content updates; using systems that are powered by Azure. This sort of feedback response was impossible before the cloud (and the hardware); but now Microsoft has opened up the floodgates of imagination, technically and philosophically.
Players will be able the create entire games using Project Spark, and share their game with the world, using the Xbox One Live’s cloud.
Azure is an amazing new step-forward in online gaming; one that will open up developers’ imaginations everywhere, and spark a new renaissance in online gaming practicality, creativity, and deliver us unprecedented new game worlds and new experiences.
Did this help make you mind clearer about Microsoft’s new console? Do you plan on buying an Xbox One? Are you excited about what the cloud can do for gaming? Leave that opinion of yours in a comment below.
My tastes in games breach all genres, though my fortes are platformers and first-person shooters. My favorite game series is probably Super Mario, specifically the 3D games. I also love Rayman, Hitman, Bioshock, Half-Life/Portal, Uncharted, and Grand Theft Auto. As for my favorite game, it's hard to say: I love Portal 2, Shadow of the Colossus, Half-Life 2, Bioshock, Resident Evil 4, Super Mario Galaxy 2, Rayman Legends, Hitman 2: Silent Assassin, Grand Theft Auto IV, L.A. Noire, Fallout 3, Journey, and Metal Gear Solid 3: Subsistence all so damn much.
Latest posts by James Flaherty (see all)
- The Best South Park Episodes Ever Made – LGA Picks - October 8, 2014
- A Year of Crime and Debauchery: Grand Theft Auto V, One Year Later- A Retrospective - September 18, 2014
- James’ Opinionation: Top 25 Greatest Sitcoms Ever Written - August 7, 2014